01 01 DROP TARGET A | 02 09 DROP TARGET B | 03 17 DROP TARGET C | 04 25 DROP TARGET D | 05 33 DROP TARGET E | 06 41 CREDIT BUTTON | 07 49 TILT | 08 57 OUTHOLE | |
09 02 COIN III (RIGHT) | 10 10 COIN I (LEFT) | 11 18 COIN II (MIDDLE) (IF USED) | 12 26 NOT USED | 13 34 NOT USED | 14 42 NOT USED | 15 50 NOT USED | 16 58 SLAM | |
17 03 'E' TARGET | 18 11 'L' TARGET | 19 19 'C' TARGET | 20 27 'Y' LANE (TOP) | 21 35 'C' LANE (TOP) | 22 43 CENTER TARGET | 23 51 RIGHT OUT LANE | 24 59 LEFT OUT LANE | |
25 04 L & R 'E.K' SCORING BUMPER | 26 12 TOP RED TARGETS & GP* 100 | 27 20 NOT USED | 28 28 NOT USED | 29 36 TOP HOLE SAUCER | 30 44 RIGHT SPINNER | 31 52 LEFT SPINNER | 32 60 L & R FLIPPER FEEDER LANES | |
33 05 NOT USED | 34 13 NOT USED | 35 21 NOT USED | 36 29 RIGHT SLINGSHOT | 37 37 LEFT SLINGSHOT | 38 45 BOTTOM BUMPER | 39 53 MIDDLE BUMPER | 40 61 TOP BUMPER | |
- 06 NOT USED | - 14 NOT USED | - 22 NOT USED | - 30 NOT USED | - 38 NOT USED | - 46 NOT USED | - 54 NOT USED | - 62 NOT USED | |
- 07 NOT USED | - 15 NOT USED | - 23 NOT USED | - 31 NOT USED | - 39 NOT USED | - 47 NOT USED | - 55 NOT USED | - 63 NOT USED | |
- 08 NOT USED | - 16 NOT USED | - 24 NOT USED | - 32 NOT USED | - 40 NOT USED | - 48 NOT USED | - 56 NOT USED | - 64 NOT USED | |
NOTE: SLINGSHOT & THUMPER BUMPER COILS WILL BE ENERGIZED WHEN SWITCH IS MADE IF TESTING IN-GAME.
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